Red Orchestra 2 Console Commands

Rising Storm, despite being advertised as a new game or 'stand alone expansion', is more or less an enhanced version of Red Orchestra 2 with the Pacific Theater added.It adds the American and Imperial Japan factions, a new armament of weapons and new maps. Don't bother with Red Orchestra 2 if you're looking for a single-player experience. True to its roots as an Unreal Tournament mod, Tripwire's realistic take on the World War II first-person. Don't bother with Red Orchestra 2 if you're looking for a single-player experience.

  1. A Starter Guide to Red Orchestra 2 With the oncoming storm of new players brought on by tomorrow's sale I thought it'd be a good idea to type out a primer for the game. First, note that this is going to mainly be focused on the realism mode for RO2 as I play it much more than Rising Storm though the main principles apply to both.
  2. These Red Orchestra 2: Heroes of Stalingrad cheats are designed to enhance your experience with the game. Red Orchestra 2. Console Commands.

These are all the console commands that can be used in Killing Floor. Note that not all are actually useful; some are remnants of UT code.

All of those marked 'cheat' require that you first enable cheats using the enablecheats command.

All those marked 'UT' are provided by UT code, although possibly updated by the game.

  • 2Commands

Binding a command to a key

To bind any command to a key simply enter the following in the console, replacing parameters where necessary:

set input <key> <command>

You may also set a command to be called when the key is released, like so:

set input Z Behindview 1 | OnRelease Behindview 0

When you exit the game, the settings will be saved to user.ini.

Commands

Cheats

These are provided in the CheatManager and KFCheatManager classes.

CommandDescriptionCheatUT
AllAmmoRefills all currently owned weapons.YesYes
AllWeaponsN/AYesYes
ArmorUpGives full armor.YesNo
Arsenal 0/1Gives all weapons. 0-None 1-MaxAmmoYesNo
AssaultMeGives all Commando weapons.YesNo
Bombs 0/1Gives all Demolitions weapons. 0-None 1-MaxAmmoYesNo
BondGives Golden Weapons Part I.YesNo
Bond2Gives Golden Weapons Part II.YesNo
CamoGives Camo Weapons.YesNo
EnableCheatsAllows cheats to be used. Disables achievements and perk progress.YesYes
FlameUp 0/1Gives all Firebug weapons. 0-None 1-MaxAmmoYesNo
Flare 0/1Gives the Flare Revolver. 0-None 1-MaxAmmoYesNo
Flares 0/1Gives the Dual Flare Revolver. 0-None 1-MaxAmmoYesNo
FrightPack 0/1Gives the Fright Pack Weapons. 0-None 1-MaxAmmoYesNo
GodInvincibility.YesYes
HealHeals the player as if they were injected with the Syringe.YesNo
HordeSpawns a random horde of specimens.YesNo
IJCGives the IJC weapons.YesNo
ImRichGives £10000.YesNo
LaidLAWGives the LAW.YesNo
MedsGives all Field Medic weapons.YesNo
MeleeMe 0/1Gives all Berserker weapons. 0-None 1-MaxAmmoYesNo
NailsGives Vlad The Impaler.YesNo
PistolsGives all pistols.YesYes
RifleMeGives all rifles.YesNo
SMGGives all sub-machine guns.YesNo
ShottyGives all Support Specialist weapons.YesNo
SniperGives all Sharpshooter weapons.YesNo
ZEDYou've got Zed Eradication Device!.YesNo

Cheats (Other)

Most or all of these are provided in the cheat-related classes but are used for debugging.

Red Orchestra 2 Game Manual

CommandDescriptionCheatUT
AmphibiousN/AYesYes
AvatarN/AYesYes
BackupSpawns a friendly bot (does not work).YesNo
CauseEvent EventNameTriggers an event.YesYes
ChangeSize SizeChanges player size.YesYes
CheatViewN/AYesYes
ClearAllDebugLinesClears all staying debug lines.NoYes
DisableNextObjectiveN/AYesYes
EndPathN/ANoYes
FlyAllows the player to fly around the map.YesYes
FreeCameraChanges to free camera mode.YesYes
FreezeAllStops time for everything but the player.YesYes
FreezeFrame delayPauses the game after a set delay.YesYes
GhostAllows the player to fly and pass through walls.YesYes
HugeGnomeEnlarges gnomes by 20 times their original size.NoNo
InvisibleMakes your character invisible.YesYes
JumpMatch LadderRungN/AYesYes
KillPawnsKills all pawns (doesn't seem to work).YesYes
KillZedsKills all specimens.YesNo
KillViewedActorN/AYesYes
ListDynamicActorsOutputs a list of dynamic actors to the log.YesYes
LoadedN/AYesYes
LockCameraLocks the camera in its current position and rotation.YesYes
LogScriptedSequencesN/ANoYes
MopUpKills all specimens.YesNo
PatRageN/AYesNo
PhilN/AYesYes
PlayersOnlyStops time for everything but the player.YesYes
RememberSpotN/AYesYes
ReviewJumpSpotsN/AYesYes
SetCameraDist DistanceIn 3rd person view, sets camera distance from player.YesYes
SetFlash ValueN/AYesYes
SetFogB ValueN/AYesYes
SetFogG ValueN/AYesYes
SetFogR ValueN/AYesYes
SetGravity ValueSets gravity.YesYes
SetJumpZ ValueSets jump height.YesYes
SetSpeedN/AYesYes
SkipMatchN/AYesYes
SloMo SpeedSets the game speed. Zed time overrides this when it occurs.YesYes
Summon ClassSpawns a specimen of the selected class where the player is pointing.YesYes
TeleportTeleports to the location the player is looking at.YesYes
ViewActorN/AYesYes
ViewBotN/AYesYes
ViewClassN/AYesYes
ViewFlagN/AYesYes
ViewPlayerN/AYesYes
ViewSelfN/AYesYes
ViewTurretN/AYesYes
ViewZombieN/AYesNo
WalkN/AYesYes
WeakObjectivesN/AYesYes
WinMatchN/AYesYes
WriteToLog ParamWrites Param to the log file.NoYes
rulerN/AYesYes
Red orchestra 2 console commands command

Console

These are provided in the Console and ExtendedConsole classes.

CommandDescription
AddCurrentToFavoritesAdds the current server to the favorites list.
CLSClears the console.
ConsoleCloseCloses the console.
ConsoleOpenOpens the console.
ConsoleToggleToggles the console.
DebugTabOrder?
DLO ClassName, ClassTypeCalls DynamicLoadObject() for the selected class name and type.
DumpLoadingHints ParamDumps loading hints for all game types.
DumpPlayInfo GroupDumps the settings of any playinfo objects (debugging).
DumpRecords TypeDumps cache records.
InGameChat?
MusicMenuOpens the native music player.
PlayWaitingGameN/A
ServerInfo?
SpeechMenuToggleOpens the voice commands menu.
StartRollingDemo?
StopRollingDemo?
TalkOpens the chat input box with the 'Say' prefix.
TeamChatOnly?
TeamTalkOpens the chat input box with the 'TeamSay' prefix.
TypeOpens the chat input box without the 'Say' prefix, so that console commands can be entered directly.

HUD

These are provided in the HUD and HUDKillingFloor classes.

CommandDescription
GrowHUDN/A
HideScoresHides the tab window.
NextStatsN/A
ShowDebugShows debug information for the player.
ShowHudShows/hides the HUD.
ShowScoresShows the tab window.
ShowStatsN/A
ShrinkHUDN/A

Debugging

These are provided natively by the engine.

CommandDescription
ShowLogOpens the log in a separate window, as if the game was launched with the -log command line parameter.
Set Class, Variable, ValueSets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value.
EditActor Class=ClassDisplays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode.
EditActor Name=NameDisplays an editable property sheet for the property values of the given actor. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor.
EditDefault Class=ClassDisplays an editable property sheet for the default values of the given class.
EditObj ObjNameDisplays an editable property sheet for the given object. Like EditActor, but works for non-actor objects too.

Admin

These are admin commands, used for managing players and the game itself. These are provided in the AdminBase class.

CommandDescription
PlayerListOutputs a list of players to the log.
Kick Cmd, ExtraKicks the selected player.
KickBan PlayerKicks and bans the selected player.
RestartMapRestarts the map.
NextMapLoads the next map in the list.
Map MapLoads the selected map.
Maplist Cmd, Extra?
Switch URL?

Player

Most of these functions are provided in the pawn and controller classes, and related classes.

Red Orchestra 2 Console Commands
CommandDescription
ActivateInventoryItem InvItemN/A
ActivateItemN/A
Admin CommandLineExecutes an administrative console command on the server.
AdminDebug CommandLineSame as above.
AdminGUIN/A
AdminLogin User, PassLogs in as admin.
AdminLoginSilent User, Pass?
AdminLogoutLogs out as admin.
AdminMenu CommandLineN/A
AdminSay MsgSends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area.
AltFireSecondary fire.
BasePath NumN/A.
BehindView bEnableCall with true to enable 3rd person view, or false to enable 1st person. Disables perk progression and achievements.
BloomToggles bloom on/off.
BWEffect AmountEnables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements.
ChangeCharacter NewCharacter, optional inClass?
ChangeTeam TeamNumN/A
ChatDebug?
Check?
CheckPriorityShows (in the log, console, and message area) the priority of all weapons the player is holding.
ClearProgressMessages?
Command RecognizedString?
CreateCameraEffect EffectClass?
CrouchCrouch.
DisableVoiceChatDisables voice chat.
DropFlagN/A
EnableVoiceChatEnables voice chat.
FirePrimary fire.
ForceReloadReloads the player's weapon.
FOV AngleChanges the camera's field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator.
FreeCamera bOnEnables/disables freelook mode.
GetWeapon WeaponClassSwitches to the specified weapon. See the complete list of weapon class names here.
GetWeaponStatsN/A
InvertLookN/A
InvertMouse bEnable (optional)Inverts the mouse's Y axis. If set to true, it sets the mouse to inverted mode. If set to false, it sets the mouse to regular mode.
IronSightZoomInAims down the sights if the current weapon has them.
IronSightZoomOutStop aiming down the sights.
Join ChanName, ChanPwd?
Jump ValudN/A
KillAll ClassN/A
KillBots Num?
L33TPhrase PhraseNum?
Leave ChannelTitle?
LocalTravel URLLocal-equivalent of server travel.
Mutate MutateStringCalls each loaded mutator's Mutate() function and passes the string entered.
NetDebugBot?
NextItem?
NextWeapon?
PausePauses/unpauses the game.
PipedSwitchWeapon GroupSame as SwitchWeapon.
PlayVehicleHorn HornIndexN/A
postfxbloom_blurmult ValueUsed for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5).
postfxbloom_bpcontrast ValueUsed for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0).
postfxbloom_gpucalcsUsed for adjusting bloom settings.
postfxbloom_ratio ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).
postfxbloom_ratiomax ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).
postfxbloom_ratiomin ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0).
postfxbloom_togglegpuUsed for adjusting bloom settings.
PrevItemN/A
PrevWeaponN/A
QuickHealQuickheal.
QuickLoadN/A
QuickSaveN/A
RandomTauntN/A
ReloadMeNowReloads the player's weapon.
RestartLevelRestarts the map.
Say MsgSends a chat message.
SetAutoTaunt(bool Value)N/A
SetChatPassword(string NewPassword)?
SetFlashScaling Value?
SetMouseAccel ValueSets mouse acceleration.
SetMouseSmoothing Mode?
SetName(coerce string S)N/A
SetSensitivity ValueSets the mouse sensitivity.
SetSpectateSpeed Value?
SetVoice VoicePackSets your character's voice pack. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. Does not seem to work online.
SetWeaponHand HandSetting this to hidden hides the player's current weapon.
ShowAIShows detailed debugging information for the currently viewed pawn.
ShowAliasesOutputs a list of bind aliases to the log.
ShowBindingsOutputs a list of bindings to the log.
ShowFakeNotificationShows a fake notification, used to test if notifications are working properly.
ShowGunShows/hides the current weapon.
ShowKickMenuOpens the kick menu. Only works online when kick voting is enabled.
ShowMenuShows ESC menu.
ShowVoteMenuOpens the voting menu. Only works online when voting is enabled.
PlayerCollisionDebugShows/hides player collision areas.
SoakBotsN/A
SpawnTargetsN/A
Speak ChannelTitle?
SpeakDefault?
SpeakLast?
SpecViewGoal?
Speech Type, Index, CallsignUses a voice command. Type should be set to AUTO, and Index to the relevant index value of the voice command you want.
SuicideSuicide.
SwitchLevel URLChanges map.
SwitchTeamN/A
SwitchToBestMeleeWeaponSwitches to your best melee weapon.
SwitchToBestWeaponSwitches to your best weapon.
SwitchToLastWeaponSwitches to the last weapon held.
SwitchWeapon GroupSwitches to a weapon of the particular weapon group chosen.
Taunt SequenceN/A
TeamSay MsgSends a chat message to your team only.
TestEyeN/A
ThrowGrenadeThrows a grenade.
ThrowWeaponDrops your current weapon.
ToggleBehindViewToggles 1st/3rd person camera mode.
ToggleBuddyHudDebugN/A
ToggleDuckToggle duck.
ToggleFlashlightToggles the flashlight.
ToggleIronSightsToggles iron sights.
TogglePathToTraderToggles showing path to the trader.
TogglePlayerAttract?
ToggleScreenShotModeToggles screenshot mode, which hides the current weapon and all HUD elements.
ToggleTorchN/A
ToggleXHairN/A
ToggleZedHudDebugN/A
TossCash AmountThrows the specified amount of money, or £50 if Amount is left blank.
UnCrouchUncrouches.
UseUses doors or interactive items.
xSpeech type, int Index, SquadLeaderN/A
Perks
Specimens
Weapons
Field Medic
  • 9mm (dual)
  • MK23 (dual)
  • 44 Magnum (dual)
  • Deagle (dual)
  • Flare Revolver (dual)
  • Maps
    Mods
    * Green items are paid DLC
    All information has been verified with update 1043
    Retrieved from 'https://wiki.tripwireinteractive.com/index.php?title=Console_Commands_(Killing_Floor)&oldid=5539'

    These are all the console commands that can be used in Killing Floor. Note that not all are actually useful; some are remnants of UT code.

    All of those marked 'cheat' require that you first enable cheats using the enablecheats command.

    All those marked 'UT' are provided by UT code, although possibly updated by the game.

    Commands
    • 2Commands

    Binding a command to a key

    To bind any command to a key simply enter the following in the console, replacing parameters where necessary:

    set input <key> <command>

    You may also set a command to be called when the key is released, like so:

    Red Orchestra 2 All Console Commands

    set input Z Behindview 1 | OnRelease Behindview 0

    When you exit the game, the settings will be saved to user.ini.

    Commands

    Cheats

    These are provided in the CheatManager and KFCheatManager classes.

    CommandDescriptionCheatUT
    AllAmmoRefills all currently owned weapons.YesYes
    AllWeaponsN/AYesYes
    ArmorUpGives full armor.YesNo
    Arsenal 0/1Gives all weapons. 0-None 1-MaxAmmoYesNo
    AssaultMeGives all Commando weapons.YesNo
    Bombs 0/1Gives all Demolitions weapons. 0-None 1-MaxAmmoYesNo
    BondGives Golden Weapons Part I.YesNo
    Bond2Gives Golden Weapons Part II.YesNo
    CamoGives Camo Weapons.YesNo
    EnableCheatsAllows cheats to be used. Disables achievements and perk progress.YesYes
    FlameUp 0/1Gives all Firebug weapons. 0-None 1-MaxAmmoYesNo
    Flare 0/1Gives the Flare Revolver. 0-None 1-MaxAmmoYesNo
    Flares 0/1Gives the Dual Flare Revolver. 0-None 1-MaxAmmoYesNo
    FrightPack 0/1Gives the Fright Pack Weapons. 0-None 1-MaxAmmoYesNo
    GodInvincibility.YesYes
    HealHeals the player as if they were injected with the Syringe.YesNo
    HordeSpawns a random horde of specimens.YesNo
    IJCGives the IJC weapons.YesNo
    ImRichGives £10000.YesNo
    LaidLAWGives the LAW.YesNo
    MedsGives all Field Medic weapons.YesNo
    MeleeMe 0/1Gives all Berserker weapons. 0-None 1-MaxAmmoYesNo
    NailsGives Vlad The Impaler.YesNo
    PistolsGives all pistols.YesYes
    RifleMeGives all rifles.YesNo
    SMGGives all sub-machine guns.YesNo
    ShottyGives all Support Specialist weapons.YesNo
    SniperGives all Sharpshooter weapons.YesNo
    ZEDYou've got Zed Eradication Device!.YesNo

    Cheats (Other)

    Most or all of these are provided in the cheat-related classes but are used for debugging.

    Origins
    CommandDescriptionCheatUT
    AmphibiousN/AYesYes
    AvatarN/AYesYes
    BackupSpawns a friendly bot (does not work).YesNo
    CauseEvent EventNameTriggers an event.YesYes
    ChangeSize SizeChanges player size.YesYes
    CheatViewN/AYesYes
    ClearAllDebugLinesClears all staying debug lines.NoYes
    DisableNextObjectiveN/AYesYes
    EndPathN/ANoYes
    FlyAllows the player to fly around the map.YesYes
    FreeCameraChanges to free camera mode.YesYes
    FreezeAllStops time for everything but the player.YesYes
    FreezeFrame delayPauses the game after a set delay.YesYes
    GhostAllows the player to fly and pass through walls.YesYes
    HugeGnomeEnlarges gnomes by 20 times their original size.NoNo
    InvisibleMakes your character invisible.YesYes
    JumpMatch LadderRungN/AYesYes
    KillPawnsKills all pawns (doesn't seem to work).YesYes
    KillZedsKills all specimens.YesNo
    KillViewedActorN/AYesYes
    ListDynamicActorsOutputs a list of dynamic actors to the log.YesYes
    LoadedN/AYesYes
    LockCameraLocks the camera in its current position and rotation.YesYes
    LogScriptedSequencesN/ANoYes
    MopUpKills all specimens.YesNo
    PatRageN/AYesNo
    PhilN/AYesYes
    PlayersOnlyStops time for everything but the player.YesYes
    RememberSpotN/AYesYes
    ReviewJumpSpotsN/AYesYes
    SetCameraDist DistanceIn 3rd person view, sets camera distance from player.YesYes
    SetFlash ValueN/AYesYes
    SetFogB ValueN/AYesYes
    SetFogG ValueN/AYesYes
    SetFogR ValueN/AYesYes
    SetGravity ValueSets gravity.YesYes
    SetJumpZ ValueSets jump height.YesYes
    SetSpeedN/AYesYes
    SkipMatchN/AYesYes
    SloMo SpeedSets the game speed. Zed time overrides this when it occurs.YesYes
    Summon ClassSpawns a specimen of the selected class where the player is pointing.YesYes
    TeleportTeleports to the location the player is looking at.YesYes
    ViewActorN/AYesYes
    ViewBotN/AYesYes
    ViewClassN/AYesYes
    ViewFlagN/AYesYes
    ViewPlayerN/AYesYes
    ViewSelfN/AYesYes
    ViewTurretN/AYesYes
    ViewZombieN/AYesNo
    WalkN/AYesYes
    WeakObjectivesN/AYesYes
    WinMatchN/AYesYes
    WriteToLog ParamWrites Param to the log file.NoYes
    rulerN/AYesYes

    Console

    These are provided in the Console and ExtendedConsole classes.

    Red Orchestra 2 Console Commands List

    CommandDescription
    AddCurrentToFavoritesAdds the current server to the favorites list.
    CLSClears the console.
    ConsoleCloseCloses the console.
    ConsoleOpenOpens the console.
    ConsoleToggleToggles the console.
    DebugTabOrder?
    DLO ClassName, ClassTypeCalls DynamicLoadObject() for the selected class name and type.
    DumpLoadingHints ParamDumps loading hints for all game types.
    DumpPlayInfo GroupDumps the settings of any playinfo objects (debugging).
    DumpRecords TypeDumps cache records.
    InGameChat?
    MusicMenuOpens the native music player.
    PlayWaitingGameN/A
    ServerInfo?
    SpeechMenuToggleOpens the voice commands menu.
    StartRollingDemo?
    StopRollingDemo?
    TalkOpens the chat input box with the 'Say' prefix.
    TeamChatOnly?
    TeamTalkOpens the chat input box with the 'TeamSay' prefix.
    TypeOpens the chat input box without the 'Say' prefix, so that console commands can be entered directly.

    HUD

    These are provided in the HUD and HUDKillingFloor classes.

    Red Orchestra 2 Console Commands Download

    CommandDescription
    GrowHUDN/A
    HideScoresHides the tab window.
    NextStatsN/A
    ShowDebugShows debug information for the player.
    ShowHudShows/hides the HUD.
    ShowScoresShows the tab window.
    ShowStatsN/A
    ShrinkHUDN/A

    Debugging

    These are provided natively by the engine.

    CommandDescription
    ShowLogOpens the log in a separate window, as if the game was launched with the -log command line parameter.
    Set Class, Variable, ValueSets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value.
    EditActor Class=ClassDisplays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode.
    EditActor Name=NameDisplays an editable property sheet for the property values of the given actor. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor.
    EditDefault Class=ClassDisplays an editable property sheet for the default values of the given class.
    EditObj ObjNameDisplays an editable property sheet for the given object. Like EditActor, but works for non-actor objects too.
    Rising

    Admin

    These are admin commands, used for managing players and the game itself. These are provided in the AdminBase class.

    CommandDescription
    PlayerListOutputs a list of players to the log.
    Kick Cmd, ExtraKicks the selected player.
    KickBan PlayerKicks and bans the selected player.
    RestartMapRestarts the map.
    NextMapLoads the next map in the list.
    Map MapLoads the selected map.
    Maplist Cmd, Extra?
    Switch URL?

    Red Orchestra 2 Bots

    Player

    Red Orchestra Ostfront Bots

    Most of these functions are provided in the pawn and controller classes, and related classes.

    CommandDescription
    ActivateInventoryItem InvItemN/A
    ActivateItemN/A
    Admin CommandLineExecutes an administrative console command on the server.
    AdminDebug CommandLineSame as above.
    AdminGUIN/A
    AdminLogin User, PassLogs in as admin.
    AdminLoginSilent User, Pass?
    AdminLogoutLogs out as admin.
    AdminMenu CommandLineN/A
    AdminSay MsgSends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area.
    AltFireSecondary fire.
    BasePath NumN/A.
    BehindView bEnableCall with true to enable 3rd person view, or false to enable 1st person. Disables perk progression and achievements.
    BloomToggles bloom on/off.
    BWEffect AmountEnables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements.
    ChangeCharacter NewCharacter, optional inClass?
    ChangeTeam TeamNumN/A
    ChatDebug?
    Check?
    CheckPriorityShows (in the log, console, and message area) the priority of all weapons the player is holding.
    ClearProgressMessages?
    Command RecognizedString?
    CreateCameraEffect EffectClass?
    CrouchCrouch.
    DisableVoiceChatDisables voice chat.
    DropFlagN/A
    EnableVoiceChatEnables voice chat.
    FirePrimary fire.
    ForceReloadReloads the player's weapon.
    FOV AngleChanges the camera's field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator.
    FreeCamera bOnEnables/disables freelook mode.
    GetWeapon WeaponClassSwitches to the specified weapon. See the complete list of weapon class names here.
    GetWeaponStatsN/A
    InvertLookN/A
    InvertMouse bEnable (optional)Inverts the mouse's Y axis. If set to true, it sets the mouse to inverted mode. If set to false, it sets the mouse to regular mode.
    IronSightZoomInAims down the sights if the current weapon has them.
    IronSightZoomOutStop aiming down the sights.
    Join ChanName, ChanPwd?
    Jump ValudN/A
    KillAll ClassN/A
    KillBots Num?
    L33TPhrase PhraseNum?
    Leave ChannelTitle?
    LocalTravel URLLocal-equivalent of server travel.
    Mutate MutateStringCalls each loaded mutator's Mutate() function and passes the string entered.
    NetDebugBot?
    NextItem?
    NextWeapon?
    PausePauses/unpauses the game.
    PipedSwitchWeapon GroupSame as SwitchWeapon.
    PlayVehicleHorn HornIndexN/A
    postfxbloom_blurmult ValueUsed for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5).
    postfxbloom_bpcontrast ValueUsed for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0).
    postfxbloom_gpucalcsUsed for adjusting bloom settings.
    postfxbloom_ratio ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).
    postfxbloom_ratiomax ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).
    postfxbloom_ratiomin ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0).
    postfxbloom_togglegpuUsed for adjusting bloom settings.
    PrevItemN/A
    PrevWeaponN/A
    QuickHealQuickheal.
    QuickLoadN/A
    QuickSaveN/A
    RandomTauntN/A
    ReloadMeNowReloads the player's weapon.
    RestartLevelRestarts the map.
    Say MsgSends a chat message.
    SetAutoTaunt(bool Value)N/A
    SetChatPassword(string NewPassword)?
    SetFlashScaling Value?
    SetMouseAccel ValueSets mouse acceleration.
    SetMouseSmoothing Mode?
    SetName(coerce string S)N/A
    SetSensitivity ValueSets the mouse sensitivity.
    SetSpectateSpeed Value?
    SetVoice VoicePackSets your character's voice pack. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. Does not seem to work online.
    SetWeaponHand HandSetting this to hidden hides the player's current weapon.
    ShowAIShows detailed debugging information for the currently viewed pawn.
    ShowAliasesOutputs a list of bind aliases to the log.
    ShowBindingsOutputs a list of bindings to the log.
    ShowFakeNotificationShows a fake notification, used to test if notifications are working properly.
    ShowGunShows/hides the current weapon.
    ShowKickMenuOpens the kick menu. Only works online when kick voting is enabled.
    ShowMenuShows ESC menu.
    ShowVoteMenuOpens the voting menu. Only works online when voting is enabled.
    PlayerCollisionDebugShows/hides player collision areas.
    SoakBotsN/A
    SpawnTargetsN/A
    Speak ChannelTitle?
    SpeakDefault?
    SpeakLast?
    SpecViewGoal?
    Speech Type, Index, CallsignUses a voice command. Type should be set to AUTO, and Index to the relevant index value of the voice command you want.
    SuicideSuicide.
    SwitchLevel URLChanges map.
    SwitchTeamN/A
    SwitchToBestMeleeWeaponSwitches to your best melee weapon.
    SwitchToBestWeaponSwitches to your best weapon.
    SwitchToLastWeaponSwitches to the last weapon held.
    SwitchWeapon GroupSwitches to a weapon of the particular weapon group chosen.
    Taunt SequenceN/A
    TeamSay MsgSends a chat message to your team only.
    TestEyeN/A
    ThrowGrenadeThrows a grenade.
    ThrowWeaponDrops your current weapon.
    ToggleBehindViewToggles 1st/3rd person camera mode.
    ToggleBuddyHudDebugN/A
    ToggleDuckToggle duck.
    ToggleFlashlightToggles the flashlight.
    ToggleIronSightsToggles iron sights.
    TogglePathToTraderToggles showing path to the trader.
    TogglePlayerAttract?
    ToggleScreenShotModeToggles screenshot mode, which hides the current weapon and all HUD elements.
    ToggleTorchN/A
    ToggleXHairN/A
    ToggleZedHudDebugN/A
    TossCash AmountThrows the specified amount of money, or £50 if Amount is left blank.
    UnCrouchUncrouches.
    UseUses doors or interactive items.
    xSpeech type, int Index, SquadLeaderN/A
    Perks
    Specimens
    Weapons
    Field Medic
  • 9mm (dual)
  • MK23 (dual)
  • 44 Magnum (dual)
  • Deagle (dual)
  • Flare Revolver (dual)
  • Maps
    Mods
    * Green items are paid DLC
    All information has been verified with update 1043

    Red Orchestra 2 Console Commands Minecraft

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