- Red Orchestra 2 Game Manual
- Red Orchestra 2 All Console Commands
- Red Orchestra 2 Console Commands List
- Red Orchestra 2 Console Commands Download
- Red Orchestra 2 Bots
- Red Orchestra Ostfront Bots
- Red Orchestra 2 Console Commands Minecraft
Rising Storm, despite being advertised as a new game or 'stand alone expansion', is more or less an enhanced version of Red Orchestra 2 with the Pacific Theater added.It adds the American and Imperial Japan factions, a new armament of weapons and new maps. Don't bother with Red Orchestra 2 if you're looking for a single-player experience. True to its roots as an Unreal Tournament mod, Tripwire's realistic take on the World War II first-person. Don't bother with Red Orchestra 2 if you're looking for a single-player experience.
- A Starter Guide to Red Orchestra 2 With the oncoming storm of new players brought on by tomorrow's sale I thought it'd be a good idea to type out a primer for the game. First, note that this is going to mainly be focused on the realism mode for RO2 as I play it much more than Rising Storm though the main principles apply to both.
- These Red Orchestra 2: Heroes of Stalingrad cheats are designed to enhance your experience with the game. Red Orchestra 2. Console Commands.
These are all the console commands that can be used in Killing Floor. Note that not all are actually useful; some are remnants of UT code.
All of those marked 'cheat' require that you first enable cheats using the enablecheats command.
All those marked 'UT' are provided by UT code, although possibly updated by the game.
- 2Commands
Binding a command to a key
To bind any command to a key simply enter the following in the console, replacing parameters where necessary:
set input <key> <command>
You may also set a command to be called when the key is released, like so:
set input Z Behindview 1 | OnRelease Behindview 0
When you exit the game, the settings will be saved to user.ini.
Commands
Cheats
These are provided in the CheatManager and KFCheatManager classes.
Command | Description | Cheat | UT |
---|---|---|---|
AllAmmo | Refills all currently owned weapons. | Yes | Yes |
AllWeapons | N/A | Yes | Yes |
ArmorUp | Gives full armor. | Yes | No |
Arsenal 0/1 | Gives all weapons. 0-None 1-MaxAmmo | Yes | No |
AssaultMe | Gives all Commando weapons. | Yes | No |
Bombs 0/1 | Gives all Demolitions weapons. 0-None 1-MaxAmmo | Yes | No |
Bond | Gives Golden Weapons Part I. | Yes | No |
Bond2 | Gives Golden Weapons Part II. | Yes | No |
Camo | Gives Camo Weapons. | Yes | No |
EnableCheats | Allows cheats to be used. Disables achievements and perk progress. | Yes | Yes |
FlameUp 0/1 | Gives all Firebug weapons. 0-None 1-MaxAmmo | Yes | No |
Flare 0/1 | Gives the Flare Revolver. 0-None 1-MaxAmmo | Yes | No |
Flares 0/1 | Gives the Dual Flare Revolver. 0-None 1-MaxAmmo | Yes | No |
FrightPack 0/1 | Gives the Fright Pack Weapons. 0-None 1-MaxAmmo | Yes | No |
God | Invincibility. | Yes | Yes |
Heal | Heals the player as if they were injected with the Syringe. | Yes | No |
Horde | Spawns a random horde of specimens. | Yes | No |
IJC | Gives the IJC weapons. | Yes | No |
ImRich | Gives £10000. | Yes | No |
LaidLAW | Gives the LAW. | Yes | No |
Meds | Gives all Field Medic weapons. | Yes | No |
MeleeMe 0/1 | Gives all Berserker weapons. 0-None 1-MaxAmmo | Yes | No |
Nails | Gives Vlad The Impaler. | Yes | No |
Pistols | Gives all pistols. | Yes | Yes |
RifleMe | Gives all rifles. | Yes | No |
SMG | Gives all sub-machine guns. | Yes | No |
Shotty | Gives all Support Specialist weapons. | Yes | No |
Sniper | Gives all Sharpshooter weapons. | Yes | No |
ZED | You've got Zed Eradication Device!. | Yes | No |
Cheats (Other)
Most or all of these are provided in the cheat-related classes but are used for debugging.
Red Orchestra 2 Game Manual
Command | Description | Cheat | UT |
---|---|---|---|
Amphibious | N/A | Yes | Yes |
Avatar | N/A | Yes | Yes |
Backup | Spawns a friendly bot (does not work). | Yes | No |
CauseEvent EventName | Triggers an event. | Yes | Yes |
ChangeSize Size | Changes player size. | Yes | Yes |
CheatView | N/A | Yes | Yes |
ClearAllDebugLines | Clears all staying debug lines. | No | Yes |
DisableNextObjective | N/A | Yes | Yes |
EndPath | N/A | No | Yes |
Fly | Allows the player to fly around the map. | Yes | Yes |
FreeCamera | Changes to free camera mode. | Yes | Yes |
FreezeAll | Stops time for everything but the player. | Yes | Yes |
FreezeFrame delay | Pauses the game after a set delay. | Yes | Yes |
Ghost | Allows the player to fly and pass through walls. | Yes | Yes |
HugeGnome | Enlarges gnomes by 20 times their original size. | No | No |
Invisible | Makes your character invisible. | Yes | Yes |
JumpMatch LadderRung | N/A | Yes | Yes |
KillPawns | Kills all pawns (doesn't seem to work). | Yes | Yes |
KillZeds | Kills all specimens. | Yes | No |
KillViewedActor | N/A | Yes | Yes |
ListDynamicActors | Outputs a list of dynamic actors to the log. | Yes | Yes |
Loaded | N/A | Yes | Yes |
LockCamera | Locks the camera in its current position and rotation. | Yes | Yes |
LogScriptedSequences | N/A | No | Yes |
MopUp | Kills all specimens. | Yes | No |
PatRage | N/A | Yes | No |
Phil | N/A | Yes | Yes |
PlayersOnly | Stops time for everything but the player. | Yes | Yes |
RememberSpot | N/A | Yes | Yes |
ReviewJumpSpots | N/A | Yes | Yes |
SetCameraDist Distance | In 3rd person view, sets camera distance from player. | Yes | Yes |
SetFlash Value | N/A | Yes | Yes |
SetFogB Value | N/A | Yes | Yes |
SetFogG Value | N/A | Yes | Yes |
SetFogR Value | N/A | Yes | Yes |
SetGravity Value | Sets gravity. | Yes | Yes |
SetJumpZ Value | Sets jump height. | Yes | Yes |
SetSpeed | N/A | Yes | Yes |
SkipMatch | N/A | Yes | Yes |
SloMo Speed | Sets the game speed. Zed time overrides this when it occurs. | Yes | Yes |
Summon Class | Spawns a specimen of the selected class where the player is pointing. | Yes | Yes |
Teleport | Teleports to the location the player is looking at. | Yes | Yes |
ViewActor | N/A | Yes | Yes |
ViewBot | N/A | Yes | Yes |
ViewClass | N/A | Yes | Yes |
ViewFlag | N/A | Yes | Yes |
ViewPlayer | N/A | Yes | Yes |
ViewSelf | N/A | Yes | Yes |
ViewTurret | N/A | Yes | Yes |
ViewZombie | N/A | Yes | No |
Walk | N/A | Yes | Yes |
WeakObjectives | N/A | Yes | Yes |
WinMatch | N/A | Yes | Yes |
WriteToLog Param | Writes Param to the log file. | No | Yes |
ruler | N/A | Yes | Yes |
Console
These are provided in the Console and ExtendedConsole classes.
Command | Description |
---|---|
AddCurrentToFavorites | Adds the current server to the favorites list. |
CLS | Clears the console. |
ConsoleClose | Closes the console. |
ConsoleOpen | Opens the console. |
ConsoleToggle | Toggles the console. |
DebugTabOrder | ? |
DLO ClassName, ClassType | Calls DynamicLoadObject() for the selected class name and type. |
DumpLoadingHints Param | Dumps loading hints for all game types. |
DumpPlayInfo Group | Dumps the settings of any playinfo objects (debugging). |
DumpRecords Type | Dumps cache records. |
InGameChat | ? |
MusicMenu | Opens the native music player. |
PlayWaitingGame | N/A |
ServerInfo | ? |
SpeechMenuToggle | Opens the voice commands menu. |
StartRollingDemo | ? |
StopRollingDemo | ? |
Talk | Opens the chat input box with the 'Say' prefix. |
TeamChatOnly | ? |
TeamTalk | Opens the chat input box with the 'TeamSay' prefix. |
Type | Opens the chat input box without the 'Say' prefix, so that console commands can be entered directly. |
HUD
These are provided in the HUD and HUDKillingFloor classes.
Command | Description |
---|---|
GrowHUD | N/A |
HideScores | Hides the tab window. |
NextStats | N/A |
ShowDebug | Shows debug information for the player. |
ShowHud | Shows/hides the HUD. |
ShowScores | Shows the tab window. |
ShowStats | N/A |
ShrinkHUD | N/A |
Debugging
These are provided natively by the engine.
Command | Description |
---|---|
ShowLog | Opens the log in a separate window, as if the game was launched with the -log command line parameter. |
Set Class, Variable, Value | Sets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value. |
EditActor Class=Class | Displays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode. |
EditActor Name=Name | Displays an editable property sheet for the property values of the given actor. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor. |
EditDefault Class=Class | Displays an editable property sheet for the default values of the given class. |
EditObj ObjName | Displays an editable property sheet for the given object. Like EditActor, but works for non-actor objects too. |
Admin
These are admin commands, used for managing players and the game itself. These are provided in the AdminBase class.
Command | Description |
---|---|
PlayerList | Outputs a list of players to the log. |
Kick Cmd, Extra | Kicks the selected player. |
KickBan Player | Kicks and bans the selected player. |
RestartMap | Restarts the map. |
NextMap | Loads the next map in the list. |
Map Map | Loads the selected map. |
Maplist Cmd, Extra | ? |
Switch URL | ? |
Player
Most of these functions are provided in the pawn and controller classes, and related classes.
Command | Description |
---|---|
ActivateInventoryItem InvItem | N/A |
ActivateItem | N/A |
Admin CommandLine | Executes an administrative console command on the server. |
AdminDebug CommandLine | Same as above. |
AdminGUI | N/A |
AdminLogin User, Pass | Logs in as admin. |
AdminLoginSilent User, Pass | ? |
AdminLogout | Logs out as admin. |
AdminMenu CommandLine | N/A |
AdminSay Msg | Sends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area. |
AltFire | Secondary fire. |
BasePath Num | N/A. |
BehindView bEnable | Call with true to enable 3rd person view, or false to enable 1st person. Disables perk progression and achievements. |
Bloom | Toggles bloom on/off. |
BWEffect Amount | Enables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements. |
ChangeCharacter NewCharacter, optional inClass | ? |
ChangeTeam TeamNum | N/A |
ChatDebug | ? |
Check | ? |
CheckPriority | Shows (in the log, console, and message area) the priority of all weapons the player is holding. |
ClearProgressMessages | ? |
Command RecognizedString | ? |
CreateCameraEffect EffectClass | ? |
Crouch | Crouch. |
DisableVoiceChat | Disables voice chat. |
DropFlag | N/A |
EnableVoiceChat | Enables voice chat. |
Fire | Primary fire. |
ForceReload | Reloads the player's weapon. |
FOV Angle | Changes the camera's field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator. |
FreeCamera bOn | Enables/disables freelook mode. |
GetWeapon WeaponClass | Switches to the specified weapon. See the complete list of weapon class names here. |
GetWeaponStats | N/A |
InvertLook | N/A |
InvertMouse bEnable (optional) | Inverts the mouse's Y axis. If set to true, it sets the mouse to inverted mode. If set to false, it sets the mouse to regular mode. |
IronSightZoomIn | Aims down the sights if the current weapon has them. |
IronSightZoomOut | Stop aiming down the sights. |
Join ChanName, ChanPwd | ? |
Jump Valud | N/A |
KillAll Class | N/A |
KillBots Num | ? |
L33TPhrase PhraseNum | ? |
Leave ChannelTitle | ? |
LocalTravel URL | Local-equivalent of server travel. |
Mutate MutateString | Calls each loaded mutator's Mutate() function and passes the string entered. |
NetDebugBot | ? |
NextItem | ? |
NextWeapon | ? |
Pause | Pauses/unpauses the game. |
PipedSwitchWeapon Group | Same as SwitchWeapon. |
PlayVehicleHorn HornIndex | N/A |
postfxbloom_blurmult Value | Used for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5). |
postfxbloom_bpcontrast Value | Used for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0). |
postfxbloom_gpucalcs | Used for adjusting bloom settings. |
postfxbloom_ratio Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). |
postfxbloom_ratiomax Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). |
postfxbloom_ratiomin Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0). |
postfxbloom_togglegpu | Used for adjusting bloom settings. |
PrevItem | N/A |
PrevWeapon | N/A |
QuickHeal | Quickheal. |
QuickLoad | N/A |
QuickSave | N/A |
RandomTaunt | N/A |
ReloadMeNow | Reloads the player's weapon. |
RestartLevel | Restarts the map. |
Say Msg | Sends a chat message. |
SetAutoTaunt(bool Value) | N/A |
SetChatPassword(string NewPassword) | ? |
SetFlashScaling Value | ? |
SetMouseAccel Value | Sets mouse acceleration. |
SetMouseSmoothing Mode | ? |
SetName(coerce string S) | N/A |
SetSensitivity Value | Sets the mouse sensitivity. |
SetSpectateSpeed Value | ? |
SetVoice VoicePack | Sets your character's voice pack. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. Does not seem to work online. |
SetWeaponHand Hand | Setting this to hidden hides the player's current weapon. |
ShowAI | Shows detailed debugging information for the currently viewed pawn. |
ShowAliases | Outputs a list of bind aliases to the log. |
ShowBindings | Outputs a list of bindings to the log. |
ShowFakeNotification | Shows a fake notification, used to test if notifications are working properly. |
ShowGun | Shows/hides the current weapon. |
ShowKickMenu | Opens the kick menu. Only works online when kick voting is enabled. |
ShowMenu | Shows ESC menu. |
ShowVoteMenu | Opens the voting menu. Only works online when voting is enabled. |
PlayerCollisionDebug | Shows/hides player collision areas. |
SoakBots | N/A |
SpawnTargets | N/A |
Speak ChannelTitle | ? |
SpeakDefault | ? |
SpeakLast | ? |
SpecViewGoal | ? |
Speech Type, Index, Callsign | Uses a voice command. Type should be set to AUTO, and Index to the relevant index value of the voice command you want. |
Suicide | Suicide. |
SwitchLevel URL | Changes map. |
SwitchTeam | N/A |
SwitchToBestMeleeWeapon | Switches to your best melee weapon. |
SwitchToBestWeapon | Switches to your best weapon. |
SwitchToLastWeapon | Switches to the last weapon held. |
SwitchWeapon Group | Switches to a weapon of the particular weapon group chosen. |
Taunt Sequence | N/A |
TeamSay Msg | Sends a chat message to your team only. |
TestEye | N/A |
ThrowGrenade | Throws a grenade. |
ThrowWeapon | Drops your current weapon. |
ToggleBehindView | Toggles 1st/3rd person camera mode. |
ToggleBuddyHudDebug | N/A |
ToggleDuck | Toggle duck. |
ToggleFlashlight | Toggles the flashlight. |
ToggleIronSights | Toggles iron sights. |
TogglePathToTrader | Toggles showing path to the trader. |
TogglePlayerAttract | ? |
ToggleScreenShotMode | Toggles screenshot mode, which hides the current weapon and all HUD elements. |
ToggleTorch | N/A |
ToggleXHair | N/A |
ToggleZedHudDebug | N/A |
TossCash Amount | Throws the specified amount of money, or £50 if Amount is left blank. |
UnCrouch | Uncrouches. |
Use | Uses doors or interactive items. |
xSpeech type, int Index, SquadLeader | N/A |
|
These are all the console commands that can be used in Killing Floor. Note that not all are actually useful; some are remnants of UT code.
All of those marked 'cheat' require that you first enable cheats using the enablecheats command.
All those marked 'UT' are provided by UT code, although possibly updated by the game.
- 2Commands
Binding a command to a key
To bind any command to a key simply enter the following in the console, replacing parameters where necessary:
set input <key> <command>
You may also set a command to be called when the key is released, like so:
Red Orchestra 2 All Console Commands
set input Z Behindview 1 | OnRelease Behindview 0
When you exit the game, the settings will be saved to user.ini.
Commands
Cheats
These are provided in the CheatManager and KFCheatManager classes.
Command | Description | Cheat | UT |
---|---|---|---|
AllAmmo | Refills all currently owned weapons. | Yes | Yes |
AllWeapons | N/A | Yes | Yes |
ArmorUp | Gives full armor. | Yes | No |
Arsenal 0/1 | Gives all weapons. 0-None 1-MaxAmmo | Yes | No |
AssaultMe | Gives all Commando weapons. | Yes | No |
Bombs 0/1 | Gives all Demolitions weapons. 0-None 1-MaxAmmo | Yes | No |
Bond | Gives Golden Weapons Part I. | Yes | No |
Bond2 | Gives Golden Weapons Part II. | Yes | No |
Camo | Gives Camo Weapons. | Yes | No |
EnableCheats | Allows cheats to be used. Disables achievements and perk progress. | Yes | Yes |
FlameUp 0/1 | Gives all Firebug weapons. 0-None 1-MaxAmmo | Yes | No |
Flare 0/1 | Gives the Flare Revolver. 0-None 1-MaxAmmo | Yes | No |
Flares 0/1 | Gives the Dual Flare Revolver. 0-None 1-MaxAmmo | Yes | No |
FrightPack 0/1 | Gives the Fright Pack Weapons. 0-None 1-MaxAmmo | Yes | No |
God | Invincibility. | Yes | Yes |
Heal | Heals the player as if they were injected with the Syringe. | Yes | No |
Horde | Spawns a random horde of specimens. | Yes | No |
IJC | Gives the IJC weapons. | Yes | No |
ImRich | Gives £10000. | Yes | No |
LaidLAW | Gives the LAW. | Yes | No |
Meds | Gives all Field Medic weapons. | Yes | No |
MeleeMe 0/1 | Gives all Berserker weapons. 0-None 1-MaxAmmo | Yes | No |
Nails | Gives Vlad The Impaler. | Yes | No |
Pistols | Gives all pistols. | Yes | Yes |
RifleMe | Gives all rifles. | Yes | No |
SMG | Gives all sub-machine guns. | Yes | No |
Shotty | Gives all Support Specialist weapons. | Yes | No |
Sniper | Gives all Sharpshooter weapons. | Yes | No |
ZED | You've got Zed Eradication Device!. | Yes | No |
Cheats (Other)
Most or all of these are provided in the cheat-related classes but are used for debugging.
Command | Description | Cheat | UT |
---|---|---|---|
Amphibious | N/A | Yes | Yes |
Avatar | N/A | Yes | Yes |
Backup | Spawns a friendly bot (does not work). | Yes | No |
CauseEvent EventName | Triggers an event. | Yes | Yes |
ChangeSize Size | Changes player size. | Yes | Yes |
CheatView | N/A | Yes | Yes |
ClearAllDebugLines | Clears all staying debug lines. | No | Yes |
DisableNextObjective | N/A | Yes | Yes |
EndPath | N/A | No | Yes |
Fly | Allows the player to fly around the map. | Yes | Yes |
FreeCamera | Changes to free camera mode. | Yes | Yes |
FreezeAll | Stops time for everything but the player. | Yes | Yes |
FreezeFrame delay | Pauses the game after a set delay. | Yes | Yes |
Ghost | Allows the player to fly and pass through walls. | Yes | Yes |
HugeGnome | Enlarges gnomes by 20 times their original size. | No | No |
Invisible | Makes your character invisible. | Yes | Yes |
JumpMatch LadderRung | N/A | Yes | Yes |
KillPawns | Kills all pawns (doesn't seem to work). | Yes | Yes |
KillZeds | Kills all specimens. | Yes | No |
KillViewedActor | N/A | Yes | Yes |
ListDynamicActors | Outputs a list of dynamic actors to the log. | Yes | Yes |
Loaded | N/A | Yes | Yes |
LockCamera | Locks the camera in its current position and rotation. | Yes | Yes |
LogScriptedSequences | N/A | No | Yes |
MopUp | Kills all specimens. | Yes | No |
PatRage | N/A | Yes | No |
Phil | N/A | Yes | Yes |
PlayersOnly | Stops time for everything but the player. | Yes | Yes |
RememberSpot | N/A | Yes | Yes |
ReviewJumpSpots | N/A | Yes | Yes |
SetCameraDist Distance | In 3rd person view, sets camera distance from player. | Yes | Yes |
SetFlash Value | N/A | Yes | Yes |
SetFogB Value | N/A | Yes | Yes |
SetFogG Value | N/A | Yes | Yes |
SetFogR Value | N/A | Yes | Yes |
SetGravity Value | Sets gravity. | Yes | Yes |
SetJumpZ Value | Sets jump height. | Yes | Yes |
SetSpeed | N/A | Yes | Yes |
SkipMatch | N/A | Yes | Yes |
SloMo Speed | Sets the game speed. Zed time overrides this when it occurs. | Yes | Yes |
Summon Class | Spawns a specimen of the selected class where the player is pointing. | Yes | Yes |
Teleport | Teleports to the location the player is looking at. | Yes | Yes |
ViewActor | N/A | Yes | Yes |
ViewBot | N/A | Yes | Yes |
ViewClass | N/A | Yes | Yes |
ViewFlag | N/A | Yes | Yes |
ViewPlayer | N/A | Yes | Yes |
ViewSelf | N/A | Yes | Yes |
ViewTurret | N/A | Yes | Yes |
ViewZombie | N/A | Yes | No |
Walk | N/A | Yes | Yes |
WeakObjectives | N/A | Yes | Yes |
WinMatch | N/A | Yes | Yes |
WriteToLog Param | Writes Param to the log file. | No | Yes |
ruler | N/A | Yes | Yes |
Console
These are provided in the Console and ExtendedConsole classes.
Red Orchestra 2 Console Commands List
Command | Description |
---|---|
AddCurrentToFavorites | Adds the current server to the favorites list. |
CLS | Clears the console. |
ConsoleClose | Closes the console. |
ConsoleOpen | Opens the console. |
ConsoleToggle | Toggles the console. |
DebugTabOrder | ? |
DLO ClassName, ClassType | Calls DynamicLoadObject() for the selected class name and type. |
DumpLoadingHints Param | Dumps loading hints for all game types. |
DumpPlayInfo Group | Dumps the settings of any playinfo objects (debugging). |
DumpRecords Type | Dumps cache records. |
InGameChat | ? |
MusicMenu | Opens the native music player. |
PlayWaitingGame | N/A |
ServerInfo | ? |
SpeechMenuToggle | Opens the voice commands menu. |
StartRollingDemo | ? |
StopRollingDemo | ? |
Talk | Opens the chat input box with the 'Say' prefix. |
TeamChatOnly | ? |
TeamTalk | Opens the chat input box with the 'TeamSay' prefix. |
Type | Opens the chat input box without the 'Say' prefix, so that console commands can be entered directly. |
HUD
These are provided in the HUD and HUDKillingFloor classes.
Red Orchestra 2 Console Commands Download
Command | Description |
---|---|
GrowHUD | N/A |
HideScores | Hides the tab window. |
NextStats | N/A |
ShowDebug | Shows debug information for the player. |
ShowHud | Shows/hides the HUD. |
ShowScores | Shows the tab window. |
ShowStats | N/A |
ShrinkHUD | N/A |
Debugging
These are provided natively by the engine.
Command | Description |
---|---|
ShowLog | Opens the log in a separate window, as if the game was launched with the -log command line parameter. |
Set Class, Variable, Value | Sets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value. |
EditActor Class=Class | Displays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode. |
EditActor Name=Name | Displays an editable property sheet for the property values of the given actor. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor. |
EditDefault Class=Class | Displays an editable property sheet for the default values of the given class. |
EditObj ObjName | Displays an editable property sheet for the given object. Like EditActor, but works for non-actor objects too. |
Admin
These are admin commands, used for managing players and the game itself. These are provided in the AdminBase class.
Command | Description |
---|---|
PlayerList | Outputs a list of players to the log. |
Kick Cmd, Extra | Kicks the selected player. |
KickBan Player | Kicks and bans the selected player. |
RestartMap | Restarts the map. |
NextMap | Loads the next map in the list. |
Map Map | Loads the selected map. |
Maplist Cmd, Extra | ? |
Switch URL | ? |
Red Orchestra 2 Bots
Player
Red Orchestra Ostfront Bots
Most of these functions are provided in the pawn and controller classes, and related classes.
Command | Description |
---|---|
ActivateInventoryItem InvItem | N/A |
ActivateItem | N/A |
Admin CommandLine | Executes an administrative console command on the server. |
AdminDebug CommandLine | Same as above. |
AdminGUI | N/A |
AdminLogin User, Pass | Logs in as admin. |
AdminLoginSilent User, Pass | ? |
AdminLogout | Logs out as admin. |
AdminMenu CommandLine | N/A |
AdminSay Msg | Sends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area. |
AltFire | Secondary fire. |
BasePath Num | N/A. |
BehindView bEnable | Call with true to enable 3rd person view, or false to enable 1st person. Disables perk progression and achievements. |
Bloom | Toggles bloom on/off. |
BWEffect Amount | Enables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements. |
ChangeCharacter NewCharacter, optional inClass | ? |
ChangeTeam TeamNum | N/A |
ChatDebug | ? |
Check | ? |
CheckPriority | Shows (in the log, console, and message area) the priority of all weapons the player is holding. |
ClearProgressMessages | ? |
Command RecognizedString | ? |
CreateCameraEffect EffectClass | ? |
Crouch | Crouch. |
DisableVoiceChat | Disables voice chat. |
DropFlag | N/A |
EnableVoiceChat | Enables voice chat. |
Fire | Primary fire. |
ForceReload | Reloads the player's weapon. |
FOV Angle | Changes the camera's field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator. |
FreeCamera bOn | Enables/disables freelook mode. |
GetWeapon WeaponClass | Switches to the specified weapon. See the complete list of weapon class names here. |
GetWeaponStats | N/A |
InvertLook | N/A |
InvertMouse bEnable (optional) | Inverts the mouse's Y axis. If set to true, it sets the mouse to inverted mode. If set to false, it sets the mouse to regular mode. |
IronSightZoomIn | Aims down the sights if the current weapon has them. |
IronSightZoomOut | Stop aiming down the sights. |
Join ChanName, ChanPwd | ? |
Jump Valud | N/A |
KillAll Class | N/A |
KillBots Num | ? |
L33TPhrase PhraseNum | ? |
Leave ChannelTitle | ? |
LocalTravel URL | Local-equivalent of server travel. |
Mutate MutateString | Calls each loaded mutator's Mutate() function and passes the string entered. |
NetDebugBot | ? |
NextItem | ? |
NextWeapon | ? |
Pause | Pauses/unpauses the game. |
PipedSwitchWeapon Group | Same as SwitchWeapon. |
PlayVehicleHorn HornIndex | N/A |
postfxbloom_blurmult Value | Used for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5). |
postfxbloom_bpcontrast Value | Used for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0). |
postfxbloom_gpucalcs | Used for adjusting bloom settings. |
postfxbloom_ratio Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). |
postfxbloom_ratiomax Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). |
postfxbloom_ratiomin Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0). |
postfxbloom_togglegpu | Used for adjusting bloom settings. |
PrevItem | N/A |
PrevWeapon | N/A |
QuickHeal | Quickheal. |
QuickLoad | N/A |
QuickSave | N/A |
RandomTaunt | N/A |
ReloadMeNow | Reloads the player's weapon. |
RestartLevel | Restarts the map. |
Say Msg | Sends a chat message. |
SetAutoTaunt(bool Value) | N/A |
SetChatPassword(string NewPassword) | ? |
SetFlashScaling Value | ? |
SetMouseAccel Value | Sets mouse acceleration. |
SetMouseSmoothing Mode | ? |
SetName(coerce string S) | N/A |
SetSensitivity Value | Sets the mouse sensitivity. |
SetSpectateSpeed Value | ? |
SetVoice VoicePack | Sets your character's voice pack. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. Does not seem to work online. |
SetWeaponHand Hand | Setting this to hidden hides the player's current weapon. |
ShowAI | Shows detailed debugging information for the currently viewed pawn. |
ShowAliases | Outputs a list of bind aliases to the log. |
ShowBindings | Outputs a list of bindings to the log. |
ShowFakeNotification | Shows a fake notification, used to test if notifications are working properly. |
ShowGun | Shows/hides the current weapon. |
ShowKickMenu | Opens the kick menu. Only works online when kick voting is enabled. |
ShowMenu | Shows ESC menu. |
ShowVoteMenu | Opens the voting menu. Only works online when voting is enabled. |
PlayerCollisionDebug | Shows/hides player collision areas. |
SoakBots | N/A |
SpawnTargets | N/A |
Speak ChannelTitle | ? |
SpeakDefault | ? |
SpeakLast | ? |
SpecViewGoal | ? |
Speech Type, Index, Callsign | Uses a voice command. Type should be set to AUTO, and Index to the relevant index value of the voice command you want. |
Suicide | Suicide. |
SwitchLevel URL | Changes map. |
SwitchTeam | N/A |
SwitchToBestMeleeWeapon | Switches to your best melee weapon. |
SwitchToBestWeapon | Switches to your best weapon. |
SwitchToLastWeapon | Switches to the last weapon held. |
SwitchWeapon Group | Switches to a weapon of the particular weapon group chosen. |
Taunt Sequence | N/A |
TeamSay Msg | Sends a chat message to your team only. |
TestEye | N/A |
ThrowGrenade | Throws a grenade. |
ThrowWeapon | Drops your current weapon. |
ToggleBehindView | Toggles 1st/3rd person camera mode. |
ToggleBuddyHudDebug | N/A |
ToggleDuck | Toggle duck. |
ToggleFlashlight | Toggles the flashlight. |
ToggleIronSights | Toggles iron sights. |
TogglePathToTrader | Toggles showing path to the trader. |
TogglePlayerAttract | ? |
ToggleScreenShotMode | Toggles screenshot mode, which hides the current weapon and all HUD elements. |
ToggleTorch | N/A |
ToggleXHair | N/A |
ToggleZedHudDebug | N/A |
TossCash Amount | Throws the specified amount of money, or £50 if Amount is left blank. |
UnCrouch | Uncrouches. |
Use | Uses doors or interactive items. |
xSpeech type, int Index, SquadLeader | N/A |
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